elukjanovica 2024-03-12 09:17:06 +02:00
parent f5fab463db
commit 247cd76f1b
2 changed files with 18 additions and 5 deletions

15
.vscode/launch.json vendored 100644
View File

@ -0,0 +1,15 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "Python: Main",
"type": "debugpy",
"request": "launch",
"program": "${workspaceFolder}/main.py",
"args": [],
"cwd": "${workspaceFolder}",
"console": "integratedTerminal"
}
]
}

View File

@ -11,8 +11,6 @@ import numpy as np
pygame.init()
FPS = 60
MAIN_PATH = "C:/Users/User/Documents/Coding/Picture_Puzzle/"
# School: MAIN_PATH = "C:/Users/RVKG/Documents/My Palettes/Picture Puzzle/"
IMAGES_PATH = "images/albums/"
SIZE_PATH = "images/assets/"
@ -462,7 +460,7 @@ class ImageRender:
return
self.current = image_names[self.index]
selected_image = pygame.image.load(MAIN_PATH + IMAGES_PATH + self.album_name + "/" + self.current)
selected_image = pygame.image.load(IMAGES_PATH + self.album_name + "/" + self.current)
self.scaled_image = pygame.transform.scale(selected_image, (self.scaled_size[2], self.scaled_size[3]))
current_img = self.current
current_album = self.album_name
@ -551,7 +549,7 @@ def load_puzzle():
puzzle_version = settings_data["grid"]
image_path = puzzle_data[f'current {puzzle_version}']['selected_image']
puzzle_image = pygame.image.load(MAIN_PATH + image_path)
puzzle_image = pygame.image.load(image_path)
directions = {"up": [4, 8, 12],
"down": [],
@ -811,7 +809,7 @@ def set_hue():
sprite_sheet.set_hue(hue_value)
pygame.image.save(sprite_sheet.sheet, MAIN_PATH + SIZE_PATH + str(INT) + STYLE_PATH + "spritesheet.png")
pygame.image.save(sprite_sheet.sheet, SIZE_PATH + str(INT) + STYLE_PATH + "spritesheet.png")
settings_data[gui][x] = hue_value
with open(SETTINGS_FILE, "w") as settings_file: