diff --git a/game2 b/game2 index 55f1b48..f93f8f4 100644 --- a/game2 +++ b/game2 @@ -201,7 +201,7 @@ class FallingObject: surface.blit(self.image, (self.x, self.y)) # Main game loop -while not game_over: +while not game_over and not winning: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit()