diff --git a/main.py b/main.py index 3963f5d..1b6c8b6 100644 --- a/main.py +++ b/main.py @@ -39,9 +39,6 @@ class Player: def draw(self): screen.blit(self.movement_sprites[self.current_movement][self.current_sprite_index], (self.x, self.y)) -# Игрок -player = Player(20 // 2, 80 // 2) - class Camera: def __init__(self, width, height): self.width = width @@ -189,20 +186,20 @@ while running: menu_button.update(mouse_pos) elif current_state == GameState.GAMEPLAY: - # Обновить игрока - player.update_position(5, 0) - player.change_movement('right') - player.draw() + # Обновить игрока + player.update_position(5, 0) + player.change_movement('right') + player.draw() - for sprite in character_sprites: - screen.blit(sprite.image, camera.apply(sprite.rect)) + for sprite in character_sprites: + screen.blit(sprite.image, camera.apply(sprite.rect)) - for sprite in player_sprite: - screen.blit(sprite.image, camera.apply(sprite.rect)) + for sprite in player_sprite: + screen.blit(sprite.image, camera.apply(sprite.rect)) - pygame.display.flip() - deltatime = clock.tick(FPS) / 1000 + pygame.display.flip() + deltatime = clock.tick(FPS) / 1000 - screen.fill("black") + screen.fill("black") pygame.quit() \ No newline at end of file