Pygame_Roland_alexannder/enemy.py

26 lines
805 B
Python

from settings import SCREEN_HEIGHT, SCREEN_WIDTH
import random
import pygame
from pygame.locals import (
RLEACCEL,)
class Enemy(pygame.sprite.Sprite):
def __init__(self):
super(Enemy, self).__init__()
self.surf= pygame.image.load("sprites/Enemy_Sprite.png").convert()
self.surf.set_colorkey((0, 0, 0), RLEACCEL)
#self.surf = pygame.Surface((24, 10))
#self.surf.fill((255, 0, 0))
self.rect = self.surf.get_rect(
center=(
random.uniform(SCREEN_WIDTH + 20, SCREEN_WIDTH + 100),
random.uniform(0, SCREEN_HEIGHT),
)
)
self.speed = random.uniform(4,10)
def update(self):
self.rect.move_ip(-self.speed, 0)
if self.rect.right < 0:
self.kill()