fixed score table, added music folder
parent
e7017b77ed
commit
5fbc498b03
Binary file not shown.
7
main.py
7
main.py
|
@ -17,7 +17,7 @@ space = pygame.image.load('SPACE.jpg')
|
||||||
hangar = pygame.image.load('HANGAR.jpg')
|
hangar = pygame.image.load('HANGAR.jpg')
|
||||||
|
|
||||||
|
|
||||||
mixer.music.load("background.wav")
|
mixer.music.load("music/background.mp3")
|
||||||
mixer.music.play(-1)
|
mixer.music.play(-1)
|
||||||
|
|
||||||
|
|
||||||
|
@ -173,7 +173,7 @@ while running:
|
||||||
scene = "best_score"
|
scene = "best_score"
|
||||||
case "best_score":
|
case "best_score":
|
||||||
screen.blit(hangar, (0, 0))
|
screen.blit(hangar, (0, 0))
|
||||||
print_best_score(best_score[difficulty])
|
print_best_score(best_score)
|
||||||
# if pressed, go back to menu
|
# if pressed, go back to menu
|
||||||
if back_button.draw(screen):
|
if back_button.draw(screen):
|
||||||
scene = "menu"
|
scene = "menu"
|
||||||
|
@ -263,8 +263,7 @@ while running:
|
||||||
temp = "hard"
|
temp = "hard"
|
||||||
case 3:
|
case 3:
|
||||||
temp = "insane"
|
temp = "insane"
|
||||||
draw_text("Best score: "+temp, font, TEXT_COL, 400, 150)
|
print_best_score(best_score)
|
||||||
print_best_score(best_score[difficulty])
|
|
||||||
draw_text("Press TAB to resume", smaller_font, TEXT_COL, 350, 550)
|
draw_text("Press TAB to resume", smaller_font, TEXT_COL, 350, 550)
|
||||||
case _:
|
case _:
|
||||||
screen.blit(space, (0, 0))
|
screen.blit(space, (0, 0))
|
||||||
|
|
Loading…
Reference in New Issue