lives update
parent
36ec1fd077
commit
eb504bc7f1
11
domino.py
11
domino.py
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@ -20,6 +20,7 @@ class Domino(pygame.sprite.Sprite):
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self.surf.fill(self.color)
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self.rect = self.surf.get_rect(center=(x, y))
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self.index = index
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self.lives = 3
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self.type_pos = "hand"
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@ -27,6 +28,8 @@ class Domino(pygame.sprite.Sprite):
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self.values = values
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self.damage = True
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def blit_domino(self, screen, dominos):
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movement = self.w + 10
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@ -121,6 +124,9 @@ class Domino(pygame.sprite.Sprite):
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elif empty.pos == "both":
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move = True
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# ставим домино на место пустышки, и добавляем в группу объектов игрового стола
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if move:
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self.surf.fill(self.color)
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@ -154,6 +160,11 @@ class Domino(pygame.sprite.Sprite):
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empty.kill()
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else:
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if self.damage:
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game.lives -= 1
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self.damage = False
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# если домино не за пределами руки - возвращаем её на место
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4
main.py
4
main.py
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@ -158,6 +158,10 @@ while run:
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if len(dominos) <= 0 and len(s.DOMINOS) <= 0:
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win = True
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break
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elif game_screen.lives <= 0:
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break
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print(game_screen.lives)
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pygame.display.flip()
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@ -108,6 +108,8 @@ class Game_screen(pygame.sprite.Sprite):
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self.empty_up = empty_both
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self.empty_down = empty_both
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self.lives = 3
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def blit_g_screen(self, screen, dominos):
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# add_empty()
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30
settings.py
30
settings.py
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@ -8,14 +8,14 @@ DOMINO_H = 200
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DOMINOS = []
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# values = range(7)
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# for v_up in values:
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# for v_down in values:
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# if not [v_up, v_down] in DOMINOS and not [v_down, v_up] in DOMINOS:
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# DOMINOS.append([v_up, v_down])
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values = range(7)
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for v_up in values:
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for v_down in values:
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if not [v_up, v_down] in DOMINOS and not [v_down, v_up] in DOMINOS:
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DOMINOS.append([v_up, v_down])
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for _ in range(10):
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DOMINOS.append([[1, '1'], [1, '1']])
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# for _ in range(10):
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# DOMINOS.append([[1, '1'], [1, '1']])
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# print(DOMINOS)
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@ -29,14 +29,14 @@ str_values = {
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5: ["10/2", "25^0.5", "2*5/2", "4!-19", "True*10/2", "3+2", "100/20", "4*1.25", "int(5.839)", "5+5-5+5-5", "2.5*2"],
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6: ["3!", "2+2*2", "round(pi)*2", "(if 6>1)*6", "10-4", "24/4", "sqrt(12*3)", "3^2-3", "2*(4-1)", "{1,3,6}[2]"]
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}
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#
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# for i in range(len(DOMINOS)):
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# v_up = choice(str_values[DOMINOS[i][0]])
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# str_values[DOMINOS[i][0]].remove(v_up)
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# v_down = choice(str_values[DOMINOS[i][1]])
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# str_values[DOMINOS[i][1]].remove(v_down)
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#
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# DOMINOS[i] = [[DOMINOS[i][0], v_up], [DOMINOS[i][1], v_down]]
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for i in range(len(DOMINOS)):
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v_up = choice(str_values[DOMINOS[i][0]])
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str_values[DOMINOS[i][0]].remove(v_up)
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v_down = choice(str_values[DOMINOS[i][1]])
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str_values[DOMINOS[i][1]].remove(v_down)
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DOMINOS[i] = [[DOMINOS[i][0], v_up], [DOMINOS[i][1], v_down]]
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# print(DOMINOS)
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