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class Button():
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def __init__(self, image, pos, text_input, font, base_color, hovering_color):
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self.image = image
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self.x_pos = pos[0]
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self.y_pos = pos[1]
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self.font = font
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self.base_color, self.hovering_color = base_color, hovering_color
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self.text_input = text_input
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self.text = self.font.render(self.text_input, True, self.base_color)
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if self.image is None:
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self.image = self.text
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self.rect = self.image.get_rect(center=(self.x_pos, self.y_pos))
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self.text_rect = self.text.get_rect(center=(self.x_pos, self.y_pos))
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def update(self, screen):
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if self.image is not None:
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screen.blit(self.image, self.rect)
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screen.blit(self.text, self.text_rect)
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def checkForInput(self, position):
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if position[0] in range(self.rect.left, self.rect.right) and position[1] in range(self.rect.top, self.rect.bottom):
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return True
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return False
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def changeColor(self, position):
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if position[0] in range(self.rect.left, self.rect.right) and position[1] in range(self.rect.top, self.rect.bottom):
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self.text = self.font.render(self.text_input, True, self.hovering_color)
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else:
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self.text = self.font.render(self.text_input, True, self.base_color)
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