Update Game_V2.py

master
Gerhards Kristians Tillers 2024-03-04 07:30:53 +00:00
parent 54404cac31
commit 13e6d6777b
1 changed files with 4 additions and 1 deletions

View File

@ -1,6 +1,7 @@
import pygame import pygame
from random import randint from random import randint
import math import math
import sys
SCREEN_X = 1280 SCREEN_X = 1280
SCREEN_Y = 720 SCREEN_Y = 720
@ -61,6 +62,7 @@ class Player(pygame.sprite.Sprite):
def get_health(self, amnount): def get_health(self, amnount):
if self.target_health < self.maximum_health: if self.target_health < self.maximum_health:
self.target_health += amnount self.target_health += amnount
pygame.mixer.Sound("Sounds/health_plus.mp3")
if self.target_health >= self.maximum_health: if self.target_health >= self.maximum_health:
self.target_health = self.maximum_health self.target_health = self.maximum_health
@ -411,7 +413,8 @@ while running:
player.target_health = player.maximum_health player.target_health = player.maximum_health
player.SCORE = 0 player.SCORE = 0
if keys[pygame.K_q]: if keys[pygame.K_q]:
running = False pygame.quit()
sys.exit()
else: # If player is alive, continue the game else: # If player is alive, continue the game
screen.fill("cyan") screen.fill("cyan")