import pygame from settings import * class Enemy: def __init__(self, x, y): self.rect = pygame.Rect(x, y, 28, 48) self.velocity = pygame.Vector2(0, 0) def update(self, dt, world, player): # Basic AI: follow player if player.rect.x < self.rect.x: self.rect.x -= ENEMY_SPEED * dt else: self.rect.x += ENEMY_SPEED * dt def draw(self, screen, camera): pygame.draw.rect(screen, (0, 0, 255), camera.apply(self.rect))