Update enemy_manager.py
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39c8588977
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c98ab47a7e
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@ -23,6 +23,9 @@ class EnemyManager:
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for enemy in self.enemies:
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for enemy in self.enemies:
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enemy.update(dt, self.world, self.player)
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enemy.update(dt, self.world, self.player)
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# Remove dead enemies
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self.enemies = [enemy for enemy in self.enemies if enemy.health > 0]
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def draw(self, screen, camera):
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def draw(self, screen, camera):
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for enemy in self.enemies:
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for enemy in self.enemies:
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enemy.draw(screen, camera)
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enemy.draw(screen, camera)
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