129169bd38
revert Update game.py
@ -458,7 +458,7 @@ class Game:
holding_text = self.font.render(f"Holding: {item.name}", True, (255, 255, 255))
self.screen.blit(holding_text, (SCREEN_WIDTH - 250, 10))
(255, 255, 255)
)
self.screen.blit(debug_text, (10, 30))
if self.paused: