Add inventory.py
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import pygame
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from settings import *
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class Inventory:
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def __init__(self):
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self.items = []
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def add_item(self, item_id, amount=1):
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self.items.append((item_id, amount))
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def draw(self, screen):
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# Simple debug text
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font = pygame.font.SysFont("consolas", 18)
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text = font.render(f"Inventory: {len(self.items)} items", True, (255, 255, 255))
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screen.blit(text, (10, 50))
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