elukjanovica 2024-02-28 23:13:58 +02:00
parent 4720ca3c0c
commit c436594f71
5 changed files with 53 additions and 24 deletions

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47
main.py
View File

@ -13,13 +13,13 @@ FPS = 60
MAIN_PATH = "C:/Users/User/Documents/Coding/Picture Puzzle/"
#School: MAIN_PATH = "C:/Users/RVKG/Documents/My Palettes/Picture Puzzle/"
IMAGES_PATH = "/images/albums/"
IMAGES_PATH = "images/albums/"
SIZE_PATH = "images/assets/"
DATA_FILE = "main_data.json"
PUZZLE_FILE = "main_puzzle.json"
SETTINGS_FILE = "main_settings.json"
STATS_FILE = "main_stats.json"
SIZE_PATH = "images/assets/"
# Data loading and saving
def load_data(data):
@ -49,17 +49,17 @@ if settings_data["style"] == STYLE_CHOICES[0]:
FONT = FONTS[0]
STYLE_PATH = "1_"
text_color = (1, 35, 61)
timer_color = (255, 255, 255)
oposite_color = (255, 255, 255)
elif settings_data["style"] == STYLE_CHOICES[1]:
FONT = FONTS[1]
STYLE_PATH = "2_"
text_color = (255, 255, 255)
timer_color = (70, 35, 0)
oposite_color = (70, 35, 0)
else:
FONT = FONTS[2]
STYLE_PATH = "3_"
text_color = (255, 255, 255)
timer_color = text_color
oposite_color = text_color
if settings_data["size"] == SIZE_CHOICES[0]:
WIDTH, HEIGHT = 144, 154
@ -77,6 +77,7 @@ if settings_data["size"] == SIZE_CHOICES[0]:
size = [20, 25, 100, 15]
cons = [15, 195, 12, 3, 9]
scaled_size = (18, 21, 108, 108)
area = (72 , 142)
elif settings_data["size"] == SIZE_CHOICES[1]:
WIDTH, HEIGHT = 202, 216
@ -94,12 +95,13 @@ elif settings_data["size"] == SIZE_CHOICES[1]:
size = [30, 35, 110, 25]
cons = [25, 247, 18, 3, 13]
scaled_size = (22, 26, 158, 158)
area = (100, 200)
else:
WIDTH, HEIGHT = 396, 425
INT = 2
if FONT == FONTS[0]:
FONT_SIZE = 27
FONT_SIZE = 24
elif FONT == FONTS[1]:
FONT_SIZE = 22
elif FONT == FONTS[2]:
@ -111,6 +113,7 @@ else:
size = [50, 55, 120, 35]
cons = [35, 455, 25, 13, 26]
scaled_size = (43, 48, 310, 310)
area = (197, 390)
puzzle_version = settings_data["grid"]
@ -266,10 +269,15 @@ def set_shadow_style(hwnd):
print(e)
# Text render
def render_text(text, position, screen, color=text_color):
def render_text(text, position, screen, color=text_color, centered=False):
font = pygame.font.SysFont(FONT, FONT_SIZE)
text_render = font.render(text, True, color)
screen.blit(text_render, position)
if centered:
text_rect = text_render.get_rect(center=position)
screen.blit(text_render, text_rect.topleft)
else:
screen.blit(text_render, position)
# MENU MODE
def browse():
@ -357,18 +365,21 @@ class ImageRender:
self.scaled_image = pygame.transform.scale(selected_image, (self.scaled_size[2], self.scaled_size[3]))
current_img = self.current
current_album = self.album_name
self.num_images = len(storage["albums"][self.album_name])
self.current_text = f"{self.index+1} of {self.num_images}"
def render(self, screen):
screen.blit(self.scaled_image, (self.scaled_size[0], self.scaled_size[1]))
render_text(self.current_text, (area[0], area[1]), screen, oposite_color, True)
pygame.display.flip()
def update_index(self, increment):
self.index += increment
num_images = len(storage["albums"][self.album_name])
if self.index >= num_images:
if self.index >= self.num_images:
self.index = 0
elif self.index < 0:
self.index = num_images - 1
self.index = self.num_images - 1
self.image_load()
@staticmethod
@ -654,8 +665,8 @@ if settings_data["size"] == SIZE_CHOICES[0]:
new_button = Button((150, 0), (80, 3), px12)
info_button = Button((165, 0), (7, 3), px12)
stats_button = Button((180, 0), (95, 3), px12)
to_left_button = Button((0, 30), (44, 136), px14)
to_right_button = Button((17, 30), (86, 136), px14)
to_left_button = Button((0, 30), (33, 136), px14)
to_right_button = Button((17, 30), (97, 136), px14)
BACKGROUND_IMAGE = Image((0, 64), (0, 0), (WIDTH, HEIGHT))
ver1_layer = sprite_sheet.get_sprite((147, 64), WIDTH, HEIGHT, color_key=(255, 0, 128))
ver2_layer = sprite_sheet.get_sprite((294, 64), WIDTH, HEIGHT, color_key=(255, 0, 128))
@ -676,8 +687,8 @@ elif settings_data["size"] == SIZE_CHOICES[1]:
new_button = Button((190, 0), (118, 4), px16)
info_button = Button((209, 0), (8, 4), px16)
stats_button = Button((228, 0), (138, 4), px16)
to_left_button = Button((0, 38), (66, 191), px20)
to_right_button = Button((23, 38), (116, 191), px20)
to_left_button = Button((0, 38), (46, 191), px20)
to_right_button = Button((23, 38), (136, 191), px20)
BACKGROUND_IMAGE = Image((0, 84), (0, 0), (WIDTH, HEIGHT))
ver1_layer = sprite_sheet.get_sprite((205, 84), WIDTH, HEIGHT, color_key=(255, 0, 128))
ver2_layer = sprite_sheet.get_sprite((410, 84), WIDTH, HEIGHT, color_key=(255, 0, 128))
@ -698,8 +709,8 @@ else:
new_button = Button((350, 0), (241, 6), px32)
info_button = Button((385, 0), (12, 6), px32)
stats_button = Button((420, 0), (278, 6), px32)
to_left_button = Button((0, 70), (130, 372), px40)
to_right_button = Button((43, 70), (226, 372), px40)
to_left_button = Button((0, 70), (107, 372), px40)
to_right_button = Button((43, 70), (248, 372), px40)
BACKGROUND_IMAGE = Image((0, 156), (0, 0), (WIDTH, HEIGHT))
ver1_layer = sprite_sheet.get_sprite((399, 156), WIDTH, HEIGHT, color_key=(255, 0, 128))
ver2_layer = sprite_sheet.get_sprite((798, 156), WIDTH, HEIGHT, color_key=(255, 0, 128))
@ -911,7 +922,7 @@ while run:
total_seconds = hours * 3600 + minutes * 60 + seconds
elapsed_time += total_seconds
current_timer_text = timer(elapsed_time)
render_text(current_timer_text, (timer_area.x, timer_area.y), screen, timer_color)
render_text(current_timer_text, (timer_area.x, timer_area.y), screen, oposite_color)
# Puzzle
if pressed_button == shuffle_button and current_time - last_shuffle_time > 500:

View File

@ -85,15 +85,33 @@
"10.png": [
0,
0,
1,
2290,
"00:01:13",
"00:00:00",
4
0,
0,
"00:00:34",
"00:00:04",
0
]
},
"Birds": {
"1.png": [
1,
0,
0,
0,
"00:00:00",
"00:00:00",
0
],
"2.png": [
0,
0,
0,
0,
"00:00:00",
"00:00:00",
0
],
"3.png": [
0,
0,
0,

View File

@ -1 +1 @@
{"puzzle 4x4": [[1, 2, 3, 4], [5, 6, 7, 8], [9, 10, 11, 12], [13, 14, 15, 0]], "puzzle 3x3": [[1, 2, 3], [4, 5, 6], [7, 8, 0]], "current 4x4": {"matrix": [[15, 1, 0, 4], [13, 3, 10, 5], [9, 12, 14, 6], [2, 7, 11, 8]], "selected_image": "/images/albums/Original images/10.png"}, "current 3x3": {"matrix": [[3, 6, 7], [5, 4, 1], [0, 8, 2]], "selected_image": "/images/albums/Birds/1.png"}}
{"puzzle 4x4": [[1, 2, 3, 4], [5, 6, 7, 8], [9, 10, 11, 12], [13, 14, 15, 0]], "puzzle 3x3": [[1, 2, 3], [4, 5, 6], [7, 8, 0]], "current 4x4": {"matrix": [[1, 2, 3, 4], [5, 6, 7, 8], [9, 10, 11, 12], [13, 14, 15, 0]], "selected_image": "/images/albums/Birds/1.png"}, "current 3x3": {"matrix": [[3, 6, 7], [5, 4, 1], [0, 8, 2]], "selected_image": "/images/albums/Birds/1.png"}}