elukjanovica 2024-03-04 10:12:12 +02:00
parent 7a62b4dd00
commit 36371f1dc1
2 changed files with 70 additions and 37 deletions

105
main.py
View File

@ -45,6 +45,7 @@ style = "style"
current_size = settings_data["size"]
current_style = settings_data["style"]
# Configuration
SIZE_CHOICES = ["small", "medium", "big"]
STYLE_CHOICES = ["classic", "original", "dark"]
@ -253,13 +254,17 @@ class Image:
class Button:
def __init__(self, sprite_position, window_position, size):
def __init__(self, sprite_position, window_position, size, popup_text=None):
self.sprite_sheet = sprite_sheet
self.sprite_position = sprite_position
self.window_position = window_position
self.size = size
self.popup_text = popup_text
self.hovered = False
self.disabled = False
self.popup_timer = 0
self.popup_duration = 3000
self.popup_surface = None
self.update_images()
def update_images(self):
@ -287,9 +292,37 @@ class Button:
def update(self, mouse_pos):
self.hovered = self.is_hovered(mouse_pos)
if self.popup_text is not None and self.hovered:
self.popup_timer += FPS
if self.popup_timer >= self.popup_duration:
self.show_popup(mouse_pos)
else:
self.popup_timer = 0
self.popup_surface = None
def show_popup(self, mouse_pos):
font = pygame.font.Font(None, 22)
text_surface = font.render(self.popup_text, True, (0, 0, 0), (255, 255, 225))
text_rect = text_surface.get_rect(center=mouse_pos)
popup_width = text_rect.width + 4
popup_height = text_rect.height + 4
popup_x = min(mouse_pos[0], WIDTH - popup_width - 1)
popup_y = min(mouse_pos[1] + 20, HEIGHT - popup_height - 1)
self.popup_surface = pygame.Surface((popup_width, popup_height), pygame.SRCALPHA)
pygame.draw.rect(self.popup_surface, (0, 0, 0), self.popup_surface.get_rect())
self.popup_surface.blit(text_surface, (2, 2))
self.popup_rect = self.popup_surface.get_rect(topleft=(popup_x, popup_y))
def draw(self, screen):
if not self.disabled:
screen.blit(self.hover_image if self.hovered else self.img, self.rect)
if self.popup_surface:
screen.blit(self.popup_surface, self.popup_rect)
else:
screen.blit(self.img, self.rect)
@ -858,20 +891,20 @@ text_surfaces, text_rects = render_text_in_rect(long_text, rect_area)
if current_size == SIZE_CHOICES[0]:
px12 = (12, 12)
px14 = (14, 14)
timer_button = Button((0, 0), (7, 3), px12)
menu_button = Button((15, 0), (80, 3), px12)
hint_button = Button((30, 0), (95, 3), px12)
shuffle_button = Button((45, 0), (110, 3), px12)
close_button = Button((60, 0), (125, 3), px12)
timer_button = Button((0, 0), (7, 3), px12, "Pause timer")
menu_button = Button((15, 0), (80, 3), px12, "Menu")
hint_button = Button((30, 0), (95, 3), px12, "Hint")
shuffle_button = Button((45, 0), (110, 3), px12, "Shuffle")
close_button = Button((60, 0), (125, 3), px12, "Close")
finished_button = Button((75, 0), (7, 3), px12)
not_finished_button = Button((90, 0), (7, 3), px12)
delete_button = Button((105, 0), (95, 3), px12)
continue_button = Button((120, 0), (110, 3), px12)
settings_button = Button((135, 0), (7, 3), px12)
delete_button = Button((105, 0), (95, 3), px12, "Delete")
continue_button = Button((120, 0), (110, 3), px12, "Continue")
settings_button = Button((135, 0), (7, 3), px12, "Settings")
quick_add_button = Button((34, 30), (22, 3), (55, 12))
new_button = Button((150, 0), (80, 3), px12)
info_button = Button((165, 0), (7, 3), px12)
stats_button = Button((180, 0), (95, 3), px12)
new_button = Button((150, 0), (80, 3), px12, "New")
info_button = Button((165, 0), (7, 3), px12, "Info")
stats_button = Button((180, 0), (95, 3), px12, "Stats")
to_left_button = Button((0, 30), (33, 136), px14)
to_right_button = Button((17, 30), (97, 136), px14)
BACKGROUND_IMAGE = Image((0, 64), (0, 0), (WIDTH, HEIGHT))
@ -880,20 +913,20 @@ if current_size == SIZE_CHOICES[0]:
elif current_size == SIZE_CHOICES[1]:
px16 = (16, 16)
px20 = (20, 20)
timer_button = Button((0, 0), (8, 4), px16)
menu_button = Button((19, 0), (118, 4), px16)
hint_button = Button((38, 0), (138, 4), px16)
shuffle_button = Button((57, 0), (158, 4), px16)
close_button = Button((76, 0), (178, 4), px16)
timer_button = Button((0, 0), (8, 4), px16, "Pause timer")
menu_button = Button((19, 0), (118, 4), px16, "Menu")
hint_button = Button((38, 0), (138, 4), px16, "Hint")
shuffle_button = Button((57, 0), (158, 4), px16, "Shuffle")
close_button = Button((76, 0), (178, 4), px16, "Close")
finished_button = Button((95, 0), (8, 4), px16)
not_finished_button = Button((114, 0), (8, 4), px16)
delete_button = Button((133, 0), (138, 4), px16)
continue_button = Button((152, 0), (158, 4), px16)
settings_button = Button((171, 0), (8, 4), px16)
delete_button = Button((133, 0), (138, 4), px16, "Delete")
continue_button = Button((152, 0), (158, 4), px16, "Continue")
settings_button = Button((171, 0), (8, 4), px16, "Settings")
quick_add_button = Button((46, 38), (28, 4), (86, 16))
new_button = Button((190, 0), (118, 4), px16)
info_button = Button((209, 0), (8, 4), px16)
stats_button = Button((228, 0), (138, 4), px16)
new_button = Button((190, 0), (118, 4), px16, "Stats")
info_button = Button((209, 0), (8, 4), px16, "Info")
stats_button = Button((228, 0), (138, 4), px16, "Stats")
to_left_button = Button((0, 38), (46, 191), px20)
to_right_button = Button((23, 38), (136, 191), px20)
BACKGROUND_IMAGE = Image((0, 84), (0, 0), (WIDTH, HEIGHT))
@ -902,20 +935,20 @@ elif current_size == SIZE_CHOICES[1]:
else:
px32 = (32, 32)
px40 = (40, 40)
timer_button = Button((0, 0), (12, 6), px32)
menu_button = Button((35, 0), (241, 6), px32)
hint_button = Button((72, 0), (278, 6), px32)
shuffle_button = Button((105, 0), (315, 6), px32)
close_button = Button((140, 0), (352, 6), px32)
finished_button = Button((175, 0), (12, 6), px32)
not_finished_button = Button((210, 0), (8, 6), px32)
delete_button = Button((245, 0), (278, 6), px32)
continue_button = Button((280, 0), (315, 6), px32)
settings_button = Button((315, 0), (12, 6), px32)
timer_button = Button((0, 0), (12, 6), px32, "Pause timer")
menu_button = Button((35, 0), (241, 6), px32, "Menu")
hint_button = Button((72, 0), (278, 6), px32, "Hint")
shuffle_button = Button((105, 0), (315, 6), px32, "Shuffle")
close_button = Button((140, 0), (352, 6), px32, "Close")
finished_button = Button((175, 0), (12, 6), px32, )
not_finished_button = Button((210, 0), (8, 6), px32, )
delete_button = Button((245, 0), (278, 6), px32, "Delete")
continue_button = Button((280, 0), (315, 6), px32, "Continue")
settings_button = Button((315, 0), (12, 6), px32, "Settings")
quick_add_button = Button((86, 70), (49, 6), (187, 32))
new_button = Button((350, 0), (241, 6), px32)
info_button = Button((385, 0), (12, 6), px32)
stats_button = Button((420, 0), (278, 6), px32)
new_button = Button((350, 0), (241, 6), px32, "Stats")
info_button = Button((385, 0), (12, 6), px32, "Info")
stats_button = Button((420, 0), (278, 6), px32, "Stats")
to_left_button = Button((0, 70), (107, 372), px40)
to_right_button = Button((43, 70), (248, 372), px40)
BACKGROUND_IMAGE = Image((0, 156), (0, 0), (WIDTH, HEIGHT))

View File

@ -1,5 +1,5 @@
{
"size": "medium",
"size": "big",
"style": "classic",
"grid": "4x4",
"gui color": 0,