main
parent
6d889686a7
commit
2ed0b17c52
52
main.py
52
main.py
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@ -468,42 +468,40 @@ def handle_album_interaction(album_hover, album):
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return None
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albums_to_delete = []
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def delete_albums_mode(album, y, album_rect, current_hovered_index, hover_index):
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global checkbox_clicked
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albums_to_delete = []
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global albums_to_delete
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checkbox_rect = pygame.Rect(cons[2], y + cons[3], checkbox[1], checkbox[1])
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checkbox_hover = checkbox_rect.collidepoint(pygame.mouse.get_pos())
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for event in event_list:
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if checkbox_hover and event.type == pygame.MOUSEBUTTONDOWN and event.button == 1:
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pygame.time.wait(100)
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cursor_pos = pygame.mouse.get_pos()
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adjusted_pos = (cursor_pos[0] + 20, cursor_pos[1])
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album_hover = album_rect.collidepoint(adjusted_pos)
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index = update_hover_index(current_hovered_index, album_hover, hover_index)
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album = list(storage["albums"].keys())[index]
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if checkbox_hover and checkbox_clicked:
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pygame.time.wait(100)
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cursor_pos = pygame.mouse.get_pos()
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adjusted_pos = (cursor_pos[0] + 20, cursor_pos[1])
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album_hover = album_rect.collidepoint(adjusted_pos)
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index = update_hover_index(current_hovered_index, album_hover, hover_index)
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album = list(storage["albums"].keys())[index]
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print("Adjusted Pos:", adjusted_pos, current_hovered_index)
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print("salakhsahhgfsdjf", album)
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if album_rect.collidepoint(adjusted_pos):
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if album_rect.collidepoint(adjusted_pos):
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#print(album)
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album = list(storage["albums"].keys())[current_hovered_index]
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#print("Checkbox Clicked for Album:", album)
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if album not in albums_to_delete:
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albums_to_delete.append(album)
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checkbox_image = Image((checkbox[0] + checkbox[1] + 3, 0), (cons[2], y + cons[3]), (checkbox[1], checkbox[1]))
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print(albums_to_delete)
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if album not in albums_to_delete:
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albums_to_delete.append(album)
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#print(albums_to_delete, album)
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else:
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if album in albums_to_delete:
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albums_to_delete.remove(album)
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#print("Album removed from delete:", album)
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#print(albums_to_delete, adjusted_pos)
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return albums_to_delete
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elif album in albums_to_delete:
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albums_to_delete.remove(album)
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print(albums_to_delete)
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return albums_to_delete
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checkbox_image = Image((checkbox[0], 0), (cons[2], y + cons[3]), (checkbox[1], checkbox[1]))
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if album in albums_to_delete:
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checkbox_image = Image((checkbox[0] + checkbox[1] + 3, 0), (cons[2], y + cons[3]), (checkbox[1], checkbox[1]))
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checkbox_image.draw(screen)
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return albums_to_delete
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def delete_albums(albums_to_delete):
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@ -1233,9 +1231,7 @@ while run:
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elif event.type == pygame.MOUSEBUTTONDOWN and event.button == 1:
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if not non_movable_area.collidepoint(pygame.mouse.get_pos()):
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can_move = True
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if current_mode == "menu" and delete_mode:
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checkbox_clicked = True
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elif current_mode == "select":
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if current_mode == "select":
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clicked_image_rect = ImageRender.image_save(selected_album, current_img)
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clicked_image = clicked_image_rect.collidepoint(event.pos)
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if clicked_image:
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