import pygame from pygame.locals import QUIT, KEYDOWN, K_ESCAPE pygame.init() SCREEN_WIDTH = 800 SCREEN_HEIGHT = 600 screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT)) running = True surf = pygame.Surface((50, 50)) surf.fill((0, 255, 0)) # rect = surf.get_rect() screen.blit(surf, (20, 20)) pygame.display.flip() while running: for event in pygame.event.get(): if event.type == KEYDOWN: if event.key == K_ESCAPE: running = False if event.type == QUIT: running = False pygame.quit()