import pygame
import sys

# Инициализация Pygame
pygame.init()

# Размеры окна
width, height = 640, 480
screen = pygame.display.set_mode((width, height))
pygame.display.set_caption('Лабиринт')

# Цвета
BLACK = (0, 0, 0)
BLUE = (0, 0, 255)

# Лабиринт
maze = [
    "####################",
    "#..........##......#",
    "#.####.#####.####..#",
    "#.................#",
    "######.####.##.#####",
    "#......#.......#...#",
    "#.##########.##.##.#",
    "#............#.....#",
    "####################"
]

# Функция для отрисовки лабиринта
def draw_maze(maze):
    for y, row in enumerate(maze):
        for x, char in enumerate(row):
            if char == '#':
                pygame.draw.rect(screen, BLUE, (x*32, y*32, 32, 32))

# Основной цикл игры
running = True
while running:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            running = False

    screen.fill(BLACK)
    draw_maze(maze)
    pygame.display.flip()

pygame.quit()
sys.exit()