import pygame import sys # Инициализация Pygame pygame.init() # Размеры окна width, height = 640, 480 screen = pygame.display.set_mode((width, height)) pygame.display.set_caption('Лабиринт') # Цвета BLACK = (0, 0, 0) BLUE = (0, 0, 255) # Лабиринт maze = [ "####################", "#..........##......#", "#.####.#####.####..#", "#.................#", "######.####.##.#####", "#......#.......#...#", "#.##########.##.##.#", "#............#.....#", "####################" ] # Функция для отрисовки лабиринта def draw_maze(maze): for y, row in enumerate(maze): for x, char in enumerate(row): if char == '#': pygame.draw.rect(screen, BLUE, (x*32, y*32, 32, 32)) # Основной цикл игры running = True while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False screen.fill(BLACK) draw_maze(maze) pygame.display.flip() pygame.quit() sys.exit()