Загрузить файлы в «plagiats»

main
Aleksandrs Karpovs 2024-03-28 08:30:36 +00:00
parent a1739d2564
commit 099f8fb565
4 changed files with 162 additions and 0 deletions

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import os
from pygame import image
import pygame
import pygame.transform
class Projectile:
UP = "up"
DOWN = "down"
LEFT = "left"
RIGHT = "right"
def __init__(self, game, x, y, direction: str):
self.game = game
self.settings = self.game.settings
self.x = x
self.y = y
self.direction = direction
self.h, self.w = self.settings.projectile_size, self.settings.projectile_size
self.image = image.load(os.path.join(self.settings.img_folder, "tanks", "explotions", "shot", self.direction + ".png"))
self.image = pygame.transform.scale(self.image, (self.settings.projectile_size, self.settings.projectile_size))
def move(self):
if self.direction == self.UP:
self.y -= self.settings.projectile_speed
elif self.direction == self.DOWN:
self.y += self.settings.projectile_speed
elif self.direction == self.LEFT:
self.x -= self.settings.projectile_speed
elif self.direction == self.RIGHT:
self.x += self.settings.projectile_speed
def update(self):
self.move()
self.game.screen.blit(self.image, (self.x, self.y))
def change_coords_by_delta(self, dx=None, dy=None):
self.x = self.x - dx
self.y = self.y - dy
def get_check_points(self):
result = None
if self.direction == self.UP:
result = (
(self.x + 1, self.y),
(self.x + self.w - 1, self.y)
)
elif self.direction == self.DOWN:
result = (
(self.x + 1, self.y + self.h),
(self.x + self.w - 1, self.y + self.h)
)
elif self.direction == self.LEFT:
result = (
(self.x, self.y + 1),
(self.x, self.y + self.h - 1)
)
elif self.direction == self.RIGHT:
result = (
(self.x + self.w, self.y + 1),
(self.x + self.w, self.y + self.h - 1)
)
return result

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class Projectiles:
def __init__(self, game):
self.projectiles = []
self.game = game
self.map = game.map
def add(self, projectile):
self.projectiles.append(projectile)
def update(self):
result = set()
for projectile in self.projectiles:
cp1, cp2 = projectile.get_check_points()
for enemy in self.game.enemies:
r = enemy.get_rect()
if r.collidepoint(cp1) or r.collidepoint(cp2):
#Check if projectile collides enemy
self.game.enemies.remove(enemy)
self.remove(projectile)
self.game.score += 1
break
pr = self.game.player.get_rect()
if pr.collidepoint(cp1) or pr.collidepoint(cp2):
self.game.settings.running = False
if self.map != None:
block1 = self.map.find_block_on_coords(cp1[0], cp1[1])
block2 = self.map.find_block_on_coords(cp2[0], cp2[1])
if block1.projectile_passable and block2.projectile_passable:
projectile.update()
else:
try:
index = self.projectiles.index(projectile)
del self.projectiles[index]
del projectile
except:
pass
return result
def change_coords_by_delta(self, dx=None, dy=None):
for projectile in self.projectiles:
projectile.change_coords_by_delta(dx, dy)
def remove(self, projectile):
self.projectiles.pop(self.projectiles.index(projectile))

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import os
import sys
import pygame
class GameSettings:
def __init__(self):
self.screen_height = 640
self.screen_width = 1024
self.c_x = self.screen_width // 2
self.c_y = self.screen_height // 2
self.fps = 30
self.caption = "TankiOffline"
self.running = True
self.path_separator = os.sep
self.img_folder = os.path.join(os.path.realpath(sys.argv[0]).rsplit(os.sep, 1)[0], 'sprites')
self.map_folder = os.path.join(os.path.realpath(sys.argv[0]).rsplit(os.sep, 1)[0], 'maps')
self.move_speed = 60 / self.fps
self.block_size = 64
self.entity_size = 60
self.projectile_size = 20
self.projectile_speed = 240 / self.fps
self.recharge_time = 0.5
self.enemy_spawn_rev = 6000 / self.fps
self.enemy_spawn_rev_thresh = 30
self.enemy_spawn_rev_delta = 0.001
self.enemy_shot_rev = 1200 / self.fps

13
plagiats/utils.py 100644
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import pygame
from pygame import image, Surface
def load_image(settings, image_path: str) -> Surface:
s = settings
i = image.load(image_path)
return pygame.transform.scale(i, (s.block_size, s.block_size))
def load_entity_image(settings, image_path: str) -> Surface:
s = settings
i = image.load(image_path)
return pygame.transform.scale(i, (s.entity_size, s.entity_size))