diff --git a/images/MediavelFree.png.zip b/images/MediavelFree.png.zip deleted file mode 100644 index 62d0a5e..0000000 Binary files a/images/MediavelFree.png.zip and /dev/null differ diff --git a/images/character1.png b/images/character1.png deleted file mode 100644 index 272febd..0000000 Binary files a/images/character1.png and /dev/null differ diff --git a/images/character2.png b/images/character2.png deleted file mode 100644 index 2cc57f7..0000000 Binary files a/images/character2.png and /dev/null differ diff --git a/main.py b/main.py index 74ec7dd..7727a0e 100644 --- a/main.py +++ b/main.py @@ -14,7 +14,7 @@ g_y_velocity = 20 g_jumping = False g_facing_right = True -K_X, K_Y = 300, 800 +K_X, K_Y = 300, 700 K_GRAVITY = 1 K_JUMP_HEIGHT = 20 k_y_velocity = 20 @@ -76,8 +76,7 @@ while True: sys.exit() keys_pressed = pygame.key.get_pressed() - - # remember previous vertical positions to detect landing direction + prev_G_Y = G_Y prev_K_Y = K_Y @@ -194,7 +193,7 @@ while True: g_y_velocity = 0 else: pass - + # Knight if k_rect.colliderect(platform_rect): if k_y_velocity < 0: